private computeUtility ( |
||
aBoard | ||
playerToMove | String | |
Résultat | int |
private int computeUtility(TicTacToeBoard aBoard, String playerToMove) {
int retVal = 0;
if (aBoard.lineThroughBoard()) {
if (playerToMove.Equals("X")) {
retVal = -1;
} else {
retVal = 1;
}
}
return retVal;
}
}
TicTacToe::computeUtility ( |