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AGS
Types
Game
GetNextAudioIndex
AGS.Types.Game.GetNextAudioIndex C# (CSharp) Méthode
Game Class Documentation
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Open project: adventuregamestudio/ags
GetNextAudioIndex()
public
méthode
public
GetNextAudioIndex
( ) :
int
Résultat
int
public int GetNextAudioIndex() { return ++_settings.AudioIndexer; }
Game
ConvertCoordinatesToNativeResolution
CreateNewView
DoesRoomNumberAlreadyExist
FindAndAllocateAvailableViewID
FindAudioClipForOldMusicNumber
FindAudioClipForOldSoundNumber
FindCharacterByID
FindFirstAvailableRoomNumber
FindHighestViewNumber
FindRoomByID
FindViewByID
FromXml
Game
GetAllGameAndLoadedRoomScripts
GetAudioArrayIndexFromAudioClipIndex
GetNextAudioIndex
GetPaletteAsRawPAL
InitializeDefaultPalette
IsNameUsedByAudioClip
IsNameUsedByView
IsScriptNameAlreadyUsed
NotifyClientsGUIAddedOrRemoved
NotifyClientsGUIControlAddedOrRemoved
NotifyClientsViewsUpdated
ReadPaletteFromXML
SetPaletteFromRawPAL
SetScriptAPIForOldProject
ToXml
UpdateCachedAudioClipList
ViewDeleted
WritePaletteToXML