AGS.Engine.AGSImageComponent.AGSImageComponent C# (CSharp) Méthode

AGSImageComponent() public méthode

public AGSImageComponent ( IHasImage image, IGraphicsFactory factory, IRenderPipeline pipeline, IGLTextureRenderer renderer, ITextureCache textures, ITextureFactory textureFactory ) : System
image IHasImage
factory IGraphicsFactory
pipeline IRenderPipeline
renderer IGLTextureRenderer
textures ITextureCache
textureFactory ITextureFactory
Résultat System
        public AGSImageComponent(IHasImage image, IGraphicsFactory factory, IRenderPipeline pipeline, 
                                 IGLTextureRenderer renderer, ITextureCache textures, 
                                 ITextureFactory textureFactory)
        {
            IsImageVisible = true;
            _getTextureFunc = textureFactory.CreateTexture;  //Creating a delegate in advance to avoid memory allocations on critical path
            _textures = textures;
            _colorBuilder = new GLColor();
            _image = image;
            _factory = factory;
            _colorAdjusters = new IHasImage[2];
            _image.PropertyChanged += onPropertyChanged;
            _pipeline = pipeline;
            _boxesPool = new ObjectPool<AGSBoundingBoxes>(_ => new AGSBoundingBoxes(), 2);
            _instructionPool = new ObjectPool<Instruction>(instructionPool => new Instruction(instructionPool, _boxesPool, renderer), 2);
        }
AGSImageComponent