AForge.Vision.Motion.TwoFramesDifferenceDetector.ProcessFrame C# (CSharp) Méthode

ProcessFrame() public méthode

Process new video frame.

Processes new frame from video source and detects motion in it.

Check MotionLevel property to get information about amount of motion (changes) in the processed frame.

public ProcessFrame ( UnmanagedImage videoFrame ) : void
videoFrame AForge.Imaging.UnmanagedImage Video frame to process (detect motion in).
Résultat void
        public unsafe void ProcessFrame( UnmanagedImage videoFrame )
        {
            lock ( sync )
            {
                // check previous frame
                if ( previousFrame == null )
                {
                    // save image dimension
                    width = videoFrame.Width;
                    height = videoFrame.Height;

                    // alocate memory for previous and current frames
                    previousFrame = UnmanagedImage.Create( width, height, PixelFormat.Format8bppIndexed );
                    motionFrame = UnmanagedImage.Create( width, height, PixelFormat.Format8bppIndexed );

                    frameSize = motionFrame.Stride * height;

                    // temporary buffer
                    if ( suppressNoise )
                    {
                        tempFrame = UnmanagedImage.Create( width, height, PixelFormat.Format8bppIndexed );
                    }

                    // convert source frame to grayscale
                    Tools.ConvertToGrayscale( videoFrame, previousFrame );

                    return;
                }

                // check image dimension
                if ( ( videoFrame.Width != width ) || ( videoFrame.Height != height ) )
                    return;

                // convert current image to grayscale
                Tools.ConvertToGrayscale( videoFrame, motionFrame );

                // pointers to previous and current frames
                byte* prevFrame = (byte*) previousFrame.ImageData.ToPointer( );
                byte* currFrame = (byte*) motionFrame.ImageData.ToPointer( );
                // difference value
                int diff;

                // 1 - get difference between frames
                // 2 - threshold the difference
                // 3 - copy current frame to previous frame
                for ( int i = 0; i < frameSize; i++, prevFrame++, currFrame++ )
                {
                    // difference
                    diff = (int) *currFrame - (int) *prevFrame;
                    // copy current frame to previous
                    *prevFrame = *currFrame;
                    // treshold
                    *currFrame = ( ( diff >= differenceThreshold ) || ( diff <= differenceThresholdNeg ) ) ? (byte) 255 : (byte) 0;
                }

                if ( suppressNoise )
                {
                    // suppress noise and calculate motion amount
                    AForge.SystemTools.CopyUnmanagedMemory( tempFrame.ImageData, motionFrame.ImageData, frameSize );
                    erosionFilter.Apply( tempFrame, motionFrame );
                }

                // calculate amount of motion pixels
                pixelsChanged = 0;
                byte* motion = (byte*) motionFrame.ImageData.ToPointer( );

                for ( int i = 0; i < frameSize; i++, motion++ )
                {
                    pixelsChanged += ( *motion & 1 );
                }
            }
        }