WMG_Graph_Auto_Anim.animateLinkCallback C# (CSharp) Méthode

animateLinkCallback() private méthode

private animateLinkCallback ( WMG_Series, aSeries, GameObject, aGO, bool isLast ) : void
aSeries WMG_Series,
aGO GameObject,
isLast bool
Résultat void
	private void animateLinkCallback(WMG_Series aSeries, GameObject aGO, bool isLast) {
		WMG_Node aNode = aGO.GetComponent<WMG_Node>();
		if (aNode.links.Count != 0) {
			WMG_Link theLine = aNode.links[aNode.links.Count-1].GetComponent<WMG_Link>();
			theLine.Reposition();
		}
		if (isLast) {
			aSeries.updateAreaShading(null);
		}
		if (aSeries.connectFirstToLast) { // One extra link to animate for circles / close loop series
			aNode = aSeries.getPoints()[0].GetComponent<WMG_Node>();
			WMG_Link theLine = aNode.links[0].GetComponent<WMG_Link>();
			theLine.Reposition();
		}
	}