VoiceCommandEngine.StartListening C# (CSharp) Méthode

StartListening() public méthode

public StartListening ( ) : void
Résultat void
    public void StartListening()
    {
        engine.RecognizeAsync(RecognizeMode.Multiple);

        sfx.SoundLocation = @"C:\Windows\Media\Speech On.wav";
        sfx.Play();
    }