public void AddSymbol(string sequence, string spriteName) { BMSymbol symbol = GetSymbol(sequence, true); symbol.spriteName = spriteName; MarkAsDirty(); }
void InitFace() { for (int i = 0; i < ChatSystem.faceStrl.Length; i++) { faFont.AddSymbol(ChatSystem.faceStrl[i], ChatSystem.faceStrl[i]); } }