public double Area() { return Vector3D.Cross(points[1]-points[0],points[2]-points[0]).magnitude *0.5; }
public void GetArea_Success() { var aSide = 3; var bSide = 4; var cSide = 5; var expected = 6; var triangle = new Triangle(aSide, bSide, cSide); var result = triangle.Area(); Assert.AreEqual(expected, result); }