Tool.OnCollisionEnter2D C# (CSharp) Méthode

OnCollisionEnter2D() private méthode

private OnCollisionEnter2D ( Collision2D, newOther ) : void
newOther Collision2D,
Résultat void
    void OnCollisionEnter2D(Collision2D newOther)
    {
        Collider2D other = newOther.collider;
        if (other.tag == "Player") {
            Sounds.instance.Pickup();
            PlayerController.instance.AddWeaponOrTool (this.gameObject.GetComponent<ItemController>().name, this.GetComponent<SpriteRenderer> ().sprite);
        }
    }