public void readPrimaryStats(){
if(fighter == null) {
fighter = (Fighter) GameObject.FindObjectOfType (typeof (Fighter));
}
sorcerer = (Sorcerer)SorcererInstanceManager.getSorcerer (); // sorcerer = (Sorcerer) GameObject.FindObjectOfType (typeof (Sorcerer));
sorcerer.setIntelligence((int) PlayerPrefs.GetInt("Intelligence"));
sorcerer.setWisdom((int) PlayerPrefs.GetInt("Wisdom"));
sorcerer.setSpirit((int) PlayerPrefs.GetInt("Spirit"));
sorcerer.calculateNewPrimaryStats();
sorcerer.calculateSecondaryStats();
sorcerer.calculateLevel();
sorcerer.calculateNextLevelXP();
}