/// <summary>
/// Refreshes the skill detailed menu about the last selected skill
/// </summary>
/// <param name="skillToCareAbout">The last selected skill</param>
private void RefreshSkillDetails()
{
if (_lastSkill != null)
{
Skill skillToCareAbout = _lastSkill;
// Set the display information to go with the skill
_skillIcon.sprite = SkillHolder.GetSkillImage(skillToCareAbout.GetSkillNum());
_skillNameText.text = " " + SkillHolder.GetSkillName(skillToCareAbout.GetSkillNum());
_skillDescription.text = SkillHolder.GetSkillDescription(skillToCareAbout.GetSkillNum());
_damageText.text = skillToCareAbout.GetDamage().ToString();
_rangeText.text = skillToCareAbout.GetRange().ToString();
_cooldownText.text = skillToCareAbout.GetCoolDown().ToString();
}
}