SelectCharacter.Start C# (CSharp) Méthode

Start() private méthode

private Start ( ) : void
Résultat void
    void Start()
    {
        CharsPrefabsAux = CharsPrefabs;

        Chars = new GameObject[CharsPrefabs.Length];

        int index = 0;
        foreach (Transform t in CharsPrefabs)
        {
            Chars[index++] = GameObject.Instantiate(t.gameObject, Marker[4].position, Quaternion.identity) as GameObject;
        }

        Transform canvas = transform.parent;
        foreach(GameObject c in Chars)
        {
            c.transform.SetParent(canvas);
        }
    }