public override void CreateVisualStudioSolution()
{
string path = Utility.CombinePath(base.InstallPath, base.VisualStudioName + "v11.suo");
if (File.Exists(path))
{
File.Delete(path);
}
Dictionary<WSASDK, LibraryCollection> dictionary = this.TEMP_GetLibraryCollections();
MetroCSharpVisualStudioSolutionCreator creator = new MetroCSharpVisualStudioSolutionCreator(base.VisualStudioName, base.StagingArea, base.InstallPath, base.PlayerPackage) {
SourceBuild = base.SourceBuild,
DontOverwriteFiles = MetroVisualStudioSolutionHelper.GetDontOverwriteFilesCSharp(),
LibraryCollections = dictionary
};
if (base.AutoRunPlayer)
{
IEnumerator enumerator = Enum.GetValues(typeof(WSABuildType)).GetEnumerator();
try
{
while (enumerator.MoveNext())
{
object current = enumerator.Current;
creator.EnableDotNetNative[(WSABuildType) current] = false;
}
}
finally
{
IDisposable disposable = enumerator as IDisposable;
if (disposable != null)
{
disposable.Dispose();
}
}
}
else
{
IEnumerator enumerator2 = Enum.GetValues(typeof(WSABuildType)).GetEnumerator();
try
{
while (enumerator2.MoveNext())
{
object obj3 = enumerator2.Current;
creator.EnableDotNetNative[(WSABuildType) obj3] = EditorUserBuildSettings.GetWSADotNetNative((WSABuildType) obj3);
}
}
finally
{
IDisposable disposable2 = enumerator2 as IDisposable;
if (disposable2 != null)
{
disposable2.Dispose();
}
}
}
creator.CreateSolutionFileFrom();
MetroVisualStudioSolutionHelper.WriteUnityCommonProps(Path.Combine(base.InstallPath, "UnityCommon.props"), base.PlayerPackage, base.InstallPath, base.SourceBuild);
if (!base.SourceBuild)
{
this.CopyUnityTools();
}
}