PossessableTree.LoadCircle C# (CSharp) Méthode

LoadCircle() private méthode

private LoadCircle ( ) : void
Résultat void
    private void LoadCircle()
    {
        Sprites.EatingMinigame.Circle = new Sprite[101];

        for (int i = 0; i < 101; i++) Sprites.EatingMinigame.Circle[i] = Resources.Load<Sprite>("Textures/CircularProgressBar2/CircleProgress" + (i + 1));
    }