PlayerScript.GetControllerCapsuleGeometryAtPosition C# (CSharp) Méthode

GetControllerCapsuleGeometryAtPosition() private méthode

private GetControllerCapsuleGeometryAtPosition ( Vector3 position, Vector3 &top, Vector3 &bottom, float &height, float &radius ) : void
position Vector3
top Vector3
bottom Vector3
height float
radius float
Résultat void
    private void GetControllerCapsuleGeometryAtPosition(Vector3 position, out Vector3 top, out Vector3 bottom, out float height, out float radius)
    {
        height = controller.height - (controller.height * 0.08f);
        radius = controller.radius - controller.radius * 0.08f;
        top = position + new Vector3(0, height/2, 0);
        bottom = position - new Vector3(0, height/2, 0);
    }