PlayerControler.FixedUpdate C# (CSharp) Méthode

FixedUpdate() public méthode

public FixedUpdate ( ) : void
Résultat void
    void FixedUpdate()
    {
        float moveHorizontal = Input.GetAxis ("Horizontal");
        float moveVeritical = Input.GetAxis ("Vertical");

        Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVeritical);

        rb.AddForce (movement * speed);
    }