void Update()
{
leftFootPos = LeftFootTarget.position;
leftFootPos.y = 0f;
rightFootPos = RightFootTarget.position;
rightFootPos.y = 0f;
leftFootRot = LeftFootTarget.eulerAngles;
leftFootRot.x = 0f;
leftFootRot.z = 0f;
rightFootRot = RightFootTarget.eulerAngles;
rightFootRot.x = 0f;
rightFootRot.z = 0f;
Pivot.position = HeadTarget.position;
//rot = HeadTarget.eulerAngles;
//rot.x = 0f;
//rot.z = 0f;
//Pivot.eulerAngles = rot;//Vector3.Lerp (Vector3.zero, rot, 0.5f);
Pivot.eulerAngles = new Vector3(Pivot.eulerAngles.x, HeadTarget.eulerAngles.y, Pivot.eulerAngles.z);
}