PhotonHandler.OnLevelWasLoaded C# (CSharp) Méthode

OnLevelWasLoaded() protected méthode

Called by Unity after a new level was loaded.
protected OnLevelWasLoaded ( int level ) : void
level int
Résultat void
    protected void OnLevelWasLoaded(int level)
    {
        PhotonNetwork.networkingPeer.NewSceneLoaded();
        PhotonNetwork.networkingPeer.SetLevelInPropsIfSynced(SceneManagerHelper.ActiveSceneName);
    }