PawnController.Start C# (CSharp) Méthode

Start() private méthode

private Start ( ) : void
Résultat void
    private void Start()
    {
        sprite = GetComponentInChildren<SpriteRenderer>();
        pathfinder = GetComponent<Pathfinder>();
        if (afterLoadFacing.HasValue)
        {
            SetNewFacing(afterLoadFacing.Value);
            afterLoadFacing = default(Facing?);
        }

        animator = GetComponent<Animator>();
    }