OneWay.OnTriggerEnter2D C# (CSharp) Méthode

OnTriggerEnter2D() private méthode

private OnTriggerEnter2D ( Collider2D hit ) : void
hit UnityEngine.Collider2D
Résultat void
    void OnTriggerEnter2D(Collider2D hit)
    {
        Physics2D.IgnoreCollision (hit, transform.parent.gameObject.GetComponent<Collider2D>(), true);
    }