Obstacle.OnCollisionEnter C# (CSharp) Méthode

OnCollisionEnter() private méthode

private OnCollisionEnter ( Collision collision ) : void
collision Collision
Résultat void
    private void OnCollisionEnter(Collision collision)
    {
        if (collision.relativeVelocity.magnitude > 200.0f)
        {
            float volume = AnimationController.GetInterpolationRatio(200.0f, 2000.0f, collision.relativeVelocity.magnitude, AnimationController.EaseInOutType.Linear);
            AudioManager.Instance.PlaySFX(m_SFXHit, volume);
        }
    }