NetworkLaunchMessageSender.SendLaunchData C# (CSharp) Méthode

SendLaunchData() private méthode

private SendLaunchData ( ) : void
Résultat void
    void SendLaunchData()
    {
        /*
        if (lastState.IsDifferent(thisTransform, accuracy)) {
            if (timeLastSending >= sendingPeriod) {
                lastState = LaunchPosition.FromTransform(thisTransform);
                GameManager.Instance.SendTransform(lastState);
                timeLastSending = 0;
                return;
            }
        }
         */
        timeLastSending += Time.deltaTime;
    }