MeshCreator.DestroyPreviewObject C# (CSharp) Méthode

DestroyPreviewObject() private méthode

private DestroyPreviewObject ( ) : void
Résultat void
    private void DestroyPreviewObject()
    {
        #if UNITY_EDITOR
        if(spriteRenderer != null) {
            Selection.activeGameObject = spriteRenderer.gameObject;
            spriteRenderer.enabled = true;
        }
        if(previewObject != null)
            GameObject.DestroyImmediate(previewObject);
        previewObject = null;
        #endif
    }