Ladder.OnTriggerExit2D C# (CSharp) Méthode

OnTriggerExit2D() private méthode

private OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
Résultat void
    void OnTriggerExit2D(Collider2D other)
    {
        if (other.name == "Player")
        {
            player.onLadder = false;
        }
    }