KinectWrapper.NuiContextInit C# (CSharp) Méthode

NuiContextInit() private méthode

private NuiContextInit ( bool twoPlayer ) : bool
twoPlayer bool
Résultat bool
    public static extern bool NuiContextInit(bool twoPlayer);

Usage Example

/********************************************************************************
*       DEVICE MANAGEMENT -> initialize, uninitialize, and update sensor
* ******************************************************************************/

    //called on application start
    private void Start()
    {
        NUIisReady = false;

        //initialize Kinect sensor
        NUIisReady = KinectWrapper.NuiContextInit(twoPlayer);

        //display messages
        if (NUIisReady)
        {
            Debug.Log("Sensor Initialized.");
        }
        else
        {
            Debug.Log("Could Not Initialize Sensor.");
        }

        if (scaleFactor == 0)
        {
            Debug.Log("WARNING: KUInterface.scaleFactor is set to zero. All joint positions will be the zero vector.");
        }

        //set up image memory
//        seqTex = new byte[IM_W * IM_H * 4];
//        cols = new Color32[IM_W * IM_H];
//        texture = new Texture2D(IM_W, IM_H);

//        seqDepth = new byte[IM_W * IM_H * 2];
//        dcols = new Color32[IM_W * IM_H];
//        depthImg = new Texture2D(IM_W, IM_H);
//        depth = new short[IM_W][];
//        for (int i = 0; i < depth.Length; i++) {
//            depth[i] = new short[IM_H];
//        }
    }
All Usage Examples Of KinectWrapper::NuiContextInit