GameMenuScript.Start C# (CSharp) Méthode

Start() public méthode

public Start ( ) : void
Résultat void
	public void Start() {
		cat.active = false;
		dino.active = false;
		duck.active = false;
		elephant.active = false;
		sheep.active = false;
		turtle.active = false;
		switch(PlayerPrefs.GetString("current")) {
			case "cat":
				cat.active = true;
				return;
			case "dino":
				dino.active = true;
				return;
			case "duck":
				duck.active = true;
				return;
			case "elephant":
				elephant.active = true;
				return;
			case "sheep":
				sheep.active = true;
				return;
			case "turtle":
				turtle.active = true;
				return;
		}
	}