public virtual void DoBeforeEntering()
{
}
public void PerformTransition(Transition trans) { if (trans == Transition.Null) { Debug.LogWarning("trans为null无法发生转换"); return; } StateID id = FSMstate.GetStateID(trans); if (id == StateID.Null) { Debug.LogWarning("id为null,无法发生转换"); return; } if (StateDic.ContainsKey(id)) { FSMState state = StateDic[id]; FSMstate.DoAfterLeaving(); FSMstate = state; stateId = id; FSMstate.DoBeforeEntering(); } else { Debug.LogWarning("要转换的" + id + "不存在"); } }