Double.OnTriggerEnter2D C# (CSharp) Méthode

OnTriggerEnter2D() public méthode

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
Résultat void
    void OnTriggerEnter2D(Collider2D col)
    {
        if (col.gameObject.tag == "Player")
        {

            roomScript.hRoomTrigger = false;
            gameObject.SetActive(false);
        }
    }