public void GetPeople(){ //Initializes list of people and their sprites
for (int i = 0; i < peopleList.GetLength(0); i++) {
peopleList [i, 0] = characterList [i].Value.ToString ();
for (int j = 0; j < peopleList.GetLength(1) - 1; j++) {
if (characterList [i] [j] != null) {
peopleList [i, j + 1] = characterList [i] [j] [0].Value.ToString ();
}
}
}
}