public BrickData ( int maxHealthToSet, int idToSet, brick, assocBlockToSet, GameManager gmToSet ) : System | ||
maxHealthToSet | int | |
idToSet | int | |
assocBlockToSet | brick, | |
gmToSet | GameManager | |
Résultat | System |
public BrickData(int maxHealthToSet, int idToSet, brick assocBlockToSet, GameManager gmToSet)
{
maxHealth = maxHealthToSet;
currHealth = maxHealth;
id = idToSet;
assocBlock = assocBlockToSet;
assocBlock.gameObject.name = id.ToString();
assocBlock.currManager = gmToSet;
}