BossFight.ReceiveDamageByCristaleProjectile C# (CSharp) Méthode

ReceiveDamageByCristaleProjectile() public méthode

public ReceiveDamageByCristaleProjectile ( GameObject projectile ) : void
projectile GameObject
Résultat void
    public void ReceiveDamageByCristaleProjectile(GameObject projectile)
    {
        if (isLocalPlayer)
            CmdReceiveDamageCristalProjectile(gameObject.GetComponent<Inventory>().Armor, projectile);
    }