BattleComposition.GetUnitAtTeamA C# (CSharp) Méthode

GetUnitAtTeamA() public méthode

public GetUnitAtTeamA ( string unitName ) : ControllableUnit,
unitName string
Résultat ControllableUnit,
    public ControllableUnit GetUnitAtTeamA(string unitName)
    {
        if(this.teamAUnits.ContainsKey(unitName)) {
            return this.teamAUnits[unitName];
        }
        else {
            Debug.LogError(unitName + " does not exist in team A.");
            return null;
        }
    }

Same methods

BattleComposition::GetUnitAtTeamA ( int index ) : ControllableUnit,