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BRT_BuildReportWindow
InitiateDeleteSelectedUnused
BRT_BuildReportWindow.InitiateDeleteSelectedUnused C# (CSharp) Méthode
BRT_BuildReportWindow Class Documentation
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Open project: dreamanlan/CSharpGameFramework
InitiateDeleteSelectedUnused()
private
méthode
private
InitiateDeleteSelectedUnused
( ) :
void
Résultat
void
void InitiateDeleteSelectedUnused() { InitiateDeleteSelectedInAssetList(_buildInfo.UnusedAssets); }
BRT_BuildReportWindow
DrawAssetList
DrawAuxiliaryBuildSizes
DrawBuildSizes
DrawCentralMessage
DrawDLLList
DrawHelpScreen
DrawLargeSizeDisplay
DrawNames
DrawOptionsScreen
DrawOverviewScreen
DrawPercentages
DrawReadableSizes
DrawTopRowButtons
DrawTotalSize
ForceStopFileLoadThread
GetAutoShowWindowTypeGuiIdxFromOptions
GetCalculationLevelGuiIdxFromOptions
GetProperBuildSizeDesc
GoToOverviewScreen
Init
InitGUISkin
InitHelpContents
InitiateDeleteAllUnused
InitiateDeleteSelected
InitiateDeleteSelectedInAssetList
InitiateDeleteSelectedUnused
InitiateDeleteSelectedUsed
OnDisable
OnEnable
OnFinishOpeningBuildReportFile
OnFocus
OnGUI
OpenBuildInfoAsync
PingAssetInProject
RecategorizeDisplayedBuildInfo
Refresh
RefreshConfiguredFileFilters
SetAutoShowWindowTypeFromGuiIdx
SetCalculationLevelFromGuiIdx
ShouldShowDeleteButtons
Update
_OpenBuildInfo