public bool CanSave() { return DCLTime.realtimeSinceStartup >= nextTimeToSave && isEditModeActive && canActivateSave; }
public void TestSaveActivate() { //Arrange biwSaveController.ResetSaveTime(); //Act builderInWorldBridge.RemoveEntityOnKernel("test", scene); //Assert Assert.IsFalse(biwSaveController.CanSave()); }