Arbiter.EditorGetTeam C# (CSharp) Méthode

EditorGetTeam() public méthode

public EditorGetTeam ( int team ) : Team,
team int
Résultat Team,
    public Team EditorGetTeam(int team)
    {
        return GetComponentsInChildren<Team>().FirstOrDefault(t => t.id == team);
    }

Usage Example

Exemple #1
0
    public override void OnSRPGCKInspectorGUI()
    {
        arb.formulae = EditorGUILayout.ObjectField("Formulae", arb.formulae, typeof(Formulae), !EditorUtility.IsPersistent(arb)) as Formulae;
        //teams
        int newTeamCount = EditorGUILayout.IntField("Teams", arb.EditorGetTeamCount());

        if (newTeamCount < 1)
        {
            newTeamCount = 1;
        }
        while (newTeamCount > arb.EditorGetTeamCount())
        {
            int id = 1;
            while (arb.EditorGetTeam(id) != null)
            {
                id++;
            }
            var tgo = new GameObject();
            tgo.transform.parent        = arb.transform;
            tgo.transform.localPosition = Vector3.zero;
            tgo.transform.localRotation = Quaternion.identity;
            tgo.transform.localScale    = new Vector3(1, 1, 1);
            var t = tgo.AddComponent <Team>();
            t.id     = id;
            tgo.name = "Team " + id;
        }
        var sorted = arb.EditorGetTeams().ToList();

        while (newTeamCount < arb.EditorGetTeamCount() && sorted.Count > 0)
        {
            var t = sorted[sorted.Count - 1];
            DestroyImmediate(t.gameObject);
            sorted.RemoveAt(sorted.Count - 1);
        }
        //local/ai/network toggle grid
        EditorGUILayout.BeginHorizontal();
        EditorGUILayout.BeginVertical();
        //labels
        GUILayout.Label("Team:", GUILayout.Width(64), GUILayout.Height(18));
        GUILayout.Label("Local", GUILayout.Width(64), GUILayout.Height(18));
        GUILayout.Label("AI", GUILayout.Width(64), GUILayout.Height(18));
        GUILayout.Label("Network", GUILayout.Width(64), GUILayout.Height(18));
        EditorGUILayout.EndVertical();
        teamScroll = EditorGUILayout.BeginScrollView(teamScroll, false, false, GUILayout.Height(90));
        EditorGUILayout.BeginHorizontal();
        foreach (var t in arb.EditorGetTeams())
        {
            EditorGUILayout.BeginVertical();
            if (GUILayout.Button("" + t.id, GUILayout.Width(32), GUILayout.Height(16)))
            {
                EditorGUILayout.EndVertical();
                EditorGUILayout.EndHorizontal();
                EditorGUILayout.EndHorizontal();
                EditorUtility.FocusProjectWindow();
                Selection.activeObject = t;
                return;
            }
            EditorGUILayout.BeginHorizontal();
            GUILayout.Space(12);
            EditorGUILayout.BeginVertical();
            //radio boxes
            bool local   = t.type == TeamLocation.Local;
            bool ai      = t.type == TeamLocation.AI;
            bool network = t.type == TeamLocation.Network;
            if (local = EditorGUILayout.Toggle(local, EditorStyles.radioButton, GUILayout.Width(16), GUILayout.Height(16)))
            {
                t.type  = TeamLocation.Local;
                ai      = false;
                network = false;
            }
            if (ai = EditorGUILayout.Toggle(ai, EditorStyles.radioButton, GUILayout.Width(16), GUILayout.Height(16)))
            {
                t.type  = TeamLocation.AI;
                network = false;
            }
            if (network = EditorGUILayout.Toggle(network, EditorStyles.radioButton, GUILayout.Width(16), GUILayout.Height(16)))
            {
                t.type = TeamLocation.Network;
            }
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndVertical();
//			GUILayout.Space(6);
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.EndVertical();
        }
        EditorGUILayout.EndHorizontal();
        EditorGUILayout.EndScrollView();
        GUILayout.FlexibleSpace();
        EditorGUILayout.EndHorizontal();
    }