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AStarPathfinder
NodeIsGoal
AStarPathfinder.NodeIsGoal C# (CSharp) Méthode
AStarPathfinder Class Documentation
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Open project: Kavignon/Augmented_Tactics
NodeIsGoal()
private
méthode
private
NodeIsGoal
(
Node,
node
) :
bool
node
Node,
Résultat
bool
private bool NodeIsGoal(Node node) { return ((node.X == end.X) && (node.Y == end.Y)); }
AStarPathfinder
AStarPathfinder
CellsFromPath
ExtractBestNodeFromOpenList
FindInCloseList
FindInOpenList
FindPath
FindValidFourNeighbours
FindValidFourNeighboursIgnoreTargetCell
Heuristic
MovementCost
NodeIsGoal
PointsFromPath
PrepareNewNodeFrom