zxingwp7.common.PerspectiveTransform.quadrilateralToSquare C# (CSharp) Method

quadrilateralToSquare() public static method

public static quadrilateralToSquare ( float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3 ) : PerspectiveTransform
x0 float
y0 float
x1 float
y1 float
x2 float
y2 float
x3 float
y3 float
return PerspectiveTransform
        public static PerspectiveTransform quadrilateralToSquare(float x0, float y0, float x1, float y1, float x2,
                                                                 float y2, float x3, float y3)
        {
            // Here, the adjoint serves as the inverse:
            return squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3).buildAdjoint();
        }