private void movecontrol_King(King t)
{
int po_x = t.getX();
int po_y = t.getY();
possiblemove.Clear();
for (int i = 0; i < 8; i++)
{
if (po_x + King_move[i].X < 8 && po_x + King_move[i].X >= 0 && po_y + King_move[i].Y >= 0 && po_y + King_move[i].Y < 8)
{
if (t_map[getIndex(po_x + King_move[i].X, po_y + King_move[i].Y)] != null)
{
if (t_map[getIndex(po_x + King_move[i].X, po_y + King_move[i].Y)].getSide() != tokenChosed.getSide())
{
possiblemove.Add(new Point(po_x + King_move[i].X, po_y + King_move[i].Y));
}
}
else
{
possiblemove.Add(new Point(po_x + King_move[i].X, po_y + King_move[i].Y));
}
}
}
if(!ischeck(t_map,t.getSide()) && t.isFirstmove())
{
try
{
if (t_map[getIndex(0, po_y)].getType() == "Castle" && t_map[getIndex(0, po_y)].getSide()==t.getSide() && t_map[getIndex(0, po_y)].isFirstmove())
{
bool block = false;
for (int i = 1; i < po_x; i++)
{
if (t_map[getIndex(i, po_y)] != null)
{
block = true;
break;
}
}
if (!block)
{
Token[] map = map_clone(t_map);
Token temp=tokenChosed;
Token tempEnPassant=enPassant;
tokenChosed=map[getIndex(po_x,po_y)];
move(map, po_x - 1, po_y);
if (!ischeck(map,t.getSide()))
{
possiblemove.Add(new Point(po_x - 2, po_y));
}
enPassant = tempEnPassant;
tokenChosed = temp;
}
}
}
catch { }
try
{
if (t_map[getIndex(7, po_y)].getType() == "Castle" && t_map[getIndex(0, po_y)].getSide() == t.getSide() && t_map[getIndex(7, po_y)].isFirstmove())
{
bool block = false;
for (int i = po_x + 1; i < 7; i++)
{
if (t_map[getIndex(i, po_y)] != null)
{
block = true;
break;
}
}
if (!block)
{
Token[] map = map_clone(t_map);
Token temp = tokenChosed;
Token tempEnPassant = enPassant;
tokenChosed = map[getIndex(po_x, po_y)];
move(map, po_x + 1, po_y);
if (!ischeck(map,t.getSide()))
{
possiblemove.Add(new Point(po_x + 2, po_y));
}
enPassant = tempEnPassant;
tokenChosed = temp;
}
}
}
catch { }
}
}