private getAroundActorIterator ( |
||
obj | ||
radius | int | |
return | invertika_game.Game.ZoneIterator |
ZoneIterator getAroundActorIterator(Actor obj, int radius)
{
//MapRegion r;
//mContent.fillRegion(r, obj.getPosition(), radius);
//return ZoneIterator(r, mContent);
return null; //ssk
}