/**
* Adds an <CODE>Object</CODE> to the <CODE>List</CODE>.
*
* @param o the object to add.
* @return true if adding the object succeeded
*/
public override bool Add(Object o) {
if (o is ListItem) {
ListItem item = (ListItem) o;
Chunk chunk = new Chunk(preSymbol, symbol.Font);
switch (type ) {
case 0:
chunk.Append(((char)(first + list.Count + 171)).ToString());
break;
case 1:
chunk.Append(((char)(first + list.Count + 181)).ToString());
break;
case 2:
chunk.Append(((char)(first + list.Count + 191)).ToString());
break;
default:
chunk.Append(((char)(first + list.Count + 201)).ToString());
break;
}
chunk.Append(postSymbol);
item.ListSymbol = chunk;
item.SetIndentationLeft(symbolIndent, autoindent);
item.IndentationRight = 0;
list.Add(item);
return true;
} else if (o is List) {
List nested = (List) o;
nested.IndentationLeft = nested.IndentationLeft + symbolIndent;
first--;
list.Add(nested);
return true;
} else if (o is String) {
return this.Add(new ListItem((string) o));
}
return false;
}