internal static void HandleWorldRename( string from, string to )
{
if ( instance.cMainWorld.Items.Count == 0 )
return;
if ( instance.cMainWorld.SelectedItem == null ) {
instance.cMainWorld.SelectedIndex = 0;
} else {
string mainWorldName = instance.cMainWorld.SelectedItem.ToString();
instance.FillWorldList();
if ( mainWorldName == from ) {
instance.cMainWorld.SelectedItem = to;
} else {
instance.cMainWorld.SelectedItem = mainWorldName;
}
}
}