fBaseXtensions.Game.Hero.ActiveHero.ActiveHero C# (CSharp) Method

ActiveHero() public method

public ActiveHero ( ) : System
return System
        public ActiveHero()
        {
            OnLevelAreaIDChanged += OnLevelAreaIDChangedHandler;
            FunkyGame.Bounty.ActiveBountyChanged += ActiveBountyChangedHandler;
            Class = null;
            //Equipment.OnEquippedItemsChanged += EquippmentChangedHandler;
        }