public static void SendQuickbarState(WorldClient client)
{
using (var packet = new Packet(SH28Type.LoadQuickBarState))
{
byte[] data = client.Character.Character.QuickBarState;
bool hasData = data != null;
packet.WriteBool(hasData);
packet.WriteBytes(hasData ? data : new byte[] { 0 });
client.SendPacket(packet);
}
}