public static uint DefaultBitrateForQuality(uint quality) { switch (quality) { case (uint)TranscodeQuality.Low: return 256; case (uint)TranscodeQuality.Medium: return 512; case (uint)TranscodeQuality.High: return 1024; case (uint)TranscodeQuality.Extreme: return 2048; default: return quality; } }
// Pick some good default bitrates for the quality levels, but let individual transcoder types // override this if necessary public virtual uint TotalBitrateForQuality(uint quality) { return(VideoTranscoder.DefaultBitrateForQuality(quality)); }