Universe.Physics.BulletSPlugin.BSFMotor.BSFMotor C# (CSharp) Method

BSFMotor() public method

public BSFMotor ( string useName, float timeScale, float decayTimescale, float friction, float efficiency ) : System
useName string
timeScale float
decayTimescale float
friction float
efficiency float
return System
        public BSFMotor(string useName, float timeScale, float decayTimescale, float friction, float efficiency)
            : base(useName)
        {
            TimeScale = TargetValueDecayTimeScale = BSMotor.Infinite;
            Efficiency = 1f;
            FrictionTimescale = BSMotor.Infinite;
            CurrentValue = TargetValue = 0f;
            ErrorZeroThreshold = 0.01f;
        }