static public void DrawZAngle(this Vector3 point, float degreeAngle = 0.5f, Color? color = null) { Debug.DrawRay(point, new Vector2( Mathf.Cos(degreeAngle * Mathf.Deg2Rad) * 3, Mathf.Sin(degreeAngle * Mathf.Deg2Rad) * 3 )); } }