UnityPlatformer.TransformExtension.DestroyImmediateChildren C# (CSharp) Method

DestroyImmediateChildren() static public method

DestroyImmediate all childrens
static public DestroyImmediateChildren ( this transform ) : void
transform this
return void
    static public void DestroyImmediateChildren(this Transform transform) {
      var children = new List<GameObject>();
      foreach (Transform child in transform) children.Add(child.gameObject);
      children.ForEach(child => GameObject.DestroyImmediate(child));
    }
    /// <summary>