UnityPlatformer.JumpConstantSpringProperties.Clone C# (CSharp) Method

Clone() public method

Clone
public Clone ( int faceDir ) : JumpConstantSpringProperties
faceDir int
return JumpConstantSpringProperties
    public JumpConstantSpringProperties Clone(int faceDir) {
      return new JumpConstantSpringProperties(initialVelocity, penetration, minPenetrationSpeed);
    }
  };

Usage Example

Ejemplo n.º 1
0
        /// <summary>
        /// Force a player to jump!
        /// </summary>
        public virtual void StartJump(Character character)
        {
            CharacterActionJump actionJump = character.GetAction <CharacterActionJump>();

            Assert.IsNotNull(actionJump, "(Jumper) Missing Monobehaviour CharacterActionJump at " + character.gameObject.GetFullName());

            actionJump.ForceJump(
                new JumpConstantSpring(character, jumpProperties.Clone(1))
                );
        }
All Usage Examples Of UnityPlatformer.JumpConstantSpringProperties::Clone
JumpConstantSpringProperties