UnityPlatformer.Item.OnTriggerEnter2D C# (CSharp) Method

OnTriggerEnter2D() public method

When HitBox(EnterAreas) enter -> Enter
public OnTriggerEnter2D ( Collider2D o ) : void
o UnityEngine.Collider2D
return void
    public virtual void OnTriggerEnter2D(Collider2D o) {
      HitBox h = o.GetComponent<HitBox>();
      if (h && h.type == HitBoxType.EnterAreas) {
        Enter(h.owner.GetComponent<Character>());
      }
    }
    /// <summary>