UnityPlatformer.InstancePrefab.Rename C# (CSharp) Method

Rename() public method

Rename logic: append counter to the name
public Rename ( Transform transform ) : void
transform UnityEngine.Transform
return void
    public virtual void Rename(Transform transform) {
      foreach (Transform child in transform) {
        child.gameObject.name = child.gameObject.name + count;
      }
    }
    /// <summary>